Rust Program: Calculate average of Float values
Write a Rust program that iterates over a vector of floats and calculates the average value.
Sample Solution:
Rust Code:
fn main() {
// Define a vector of float values
let floats = vec![10.5, 20.5, 30.5, 40.5, 50.5, 60.5];
// Print the original vector elements
println!("Original vector elements: {:?}", floats);
// Calculate the sum of the float values
let sum: f64 = floats.iter().sum();
// Get the count of elements in the vector
let count = floats.len();
// Check if the vector is not empty
if count > 0 {
// Calculate the average value
let average = sum / count as f64;
// Print the average value
println!("Average value: {}", average);
} else {
// Print a message if the vector is empty
println!("The vector is empty.");
}
}
Output:
Original vector elements: [10.5, 20.5, 30.5, 40.5, 50.5, 60.5] Average value: 35.5
Explanation:
In the exercise above,
- Define a vector 'floats' containing a list of floating-point values.
- Use the "sum()" method on the iterator of the vector to calculate the sum of all the elements. This returns a single value of type "f64".
- Get the length of the vector using the "len()" method to determine the number of elements.
- Calculate the average by dividing the sum by the number of elements, converted to f64.
- Finally, we print the average value. If the vector is empty, we print a message indicating that.
Rust Code Editor:
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