Rust Program: Option Enum
Write a Rust program that creates an enum Option with variants representing some and none states.
Sample Solution:
Rust Code:
// Define an enum named 'Option' with variants representing 'Some' and 'None' states
enum Option<T> {
Some(T),
None,
}
fn main() {
// Example usage: Create variables representing 'Some' and 'None' states
let some_value: Option<i32> = Option::Some(42);
let none_value: Option<i32> = Option::None;
// Print the values of the variables
match some_value {
Option::Some(val) => println!("Some value: {}", val),
Option::None => println!("No value"),
}
match none_value {
Option::Some(val) => println!("Some value: {}", val),
Option::None => println!("No value"),
}
}
Output:
Some value: 42 No value
Explanation:
Here is a brief explanation of the above Rust code:
- We define an enum Option<T> with generic type 'T', which represents the type of value that 'Some' variant holds.
- We define two variants: Some(T) to hold a value of type 'T', and 'None' to represent the absence of a value.
- In the "main()" function, we create variables 'some_value' and 'none_value' representing instances of 'Option' enum with values in 'Some' and 'None' states, respectively.
- We use pattern matching (match expressions) to print the values of these variables. If the variable is in 'Some' state, we extract and print the inner value; if it's in 'None' state, we print a message indicating the absence of a value.
Rust Code Editor:
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