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Text input and display in JavaFX

JavaFx Basic: Exercise-4 with Solution

Write a JavaFX application with a text input field and a button. When the button is clicked, display the text entered in the input field in a label.

Sample Solution:

JavaFx Code:

import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;

public class Main extends Application {

    public static void main(String[] args) {
        launch(args);
    }

    @Override
    public void start(Stage primaryStage) {
        // Create a label to display the entered text.
        Label resultLabel = new Label("Result will be shown here.");

        // Create a text input field and a button.
        TextField inputField = new TextField();
        Button displayButton = new Button("Display Text");

        // Set an action for the button.
        displayButton.setOnAction(event -> {
            String enteredText = inputField.getText();
            resultLabel.setText("Entered Text: " + enteredText);
        });

        // Create a layout for the input field, button, and result label.
        VBox root = new VBox(10);
        root.getChildren().addAll(inputField, displayButton, resultLabel);

        // Create the scene and set it in the stage.
        Scene scene = new Scene(root, 300, 200);
        primaryStage.setScene(scene);

        // Set the title of the window.
        primaryStage.setTitle("Text Input App");

        // Show the window.
        primaryStage.show();
    }
}

Explanation:

In the exercise above -

  • Import the necessary JavaFX libraries.
  • Create a class "Main" that extends "Application" and overrides the "start()" method.
  • Inside the "start()" method:
    • Create a label to display the entered text (initially showing a default message).
    • Create a text input field and a button labeled "Display Text."
  • Set an action for the "Display Text" button:
    • When the button is clicked, it retrieves the text entered in the input field.
    • The entered text is displayed in the label below.
  • Organize the input field, button, and label in a vertical layout (VBox) with 10 pixels of spacing between them.
  • Create a Scene with the layout, setting the window dimensions to 300x200.
  • Set the window's title to "Text Input App."
  • Show the window.

Sample Output:

JavaFx: Text input and display in JavaFX
JavaFx: Text input and display in JavaFX
JavaFx: Button click event in JavaFX

Flowchart:

Flowchart: Text input and display in JavaFX.

Java Code Editor:

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