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Java Program: Drawable interface & shape implementations

Java Interface: Exercise-6 with Solution

Write a Java program to create an interface Drawable with a method draw() that takes no arguments and returns void. Create three classes Circle, Rectangle, and Triangle that implement the Drawable interface and override the draw() method to draw their respective shapes.

Sample Solution:

Java Code:

// Drawable.java

// Declare the Drawable interface
interface Drawable {
    // Declare the abstract method "draw" that classes implementing this interface must provide
    void draw();
} 

// Circle.java

// Import necessary libraries for graphics and user interface
import java.awt.*;
import javax.swing.*;

// Declare the Circle class, which implements the Drawable interface
class Circle implements Drawable {
    // Implement the "draw" method required by the Drawable interface
    public void draw() {
        // Create a new JFrame for displaying the circle
        JFrame frame = new JFrame();
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(400, 400);
        frame.setVisible(true);

        // Create a JPanel for custom drawing
        JPanel panel = new JPanel() {
            @Override
            protected void paintComponent(Graphics g) {
                super.paintComponent(g);
                // Set the drawing color to red and fill an oval
                g.setColor(Color.RED);
                g.fillOval(100, 100, 200, 200);
            }
        };

        // Add the panel to the frame
        frame.add(panel);
    }
}
// Rectangle.java

// Import necessary libraries for graphics and user interface
import java.awt.*;
import javax.swing.*;

// Declare the Rectangle class, which implements the Drawable interface
class Rectangle implements Drawable {
    // Implement the "draw" method required by the Drawable interface
    public void draw() {
        // Create a new JFrame for displaying the rectangle
        JFrame frame = new JFrame();
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(400, 400);
        frame.setVisible(true);

        // Create a JPanel for custom drawing
        JPanel panel = new JPanel() {
            @Override
            protected void paintComponent(Graphics g) {
                super.paintComponent(g);
                // Set the drawing color to blue and fill a rectangle
                g.setColor(Color.BLUE);
                g.fillRect(100, 100, 200, 200);
            }
        };

        // Add the panel to the frame
        frame.add(panel);
    }
} 
// Triangle.java

// Import necessary libraries for graphics and user interface
import java.awt.*;
import javax.swing.*;

// Declare the Triangle class, which implements the Drawable interface
class Triangle implements Drawable {
    // Implement the "draw" method required by the Drawable interface
    public void draw() {
        // Create a new JFrame for displaying the triangle
        JFrame frame = new JFrame();
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(400, 400);
        frame.setVisible(true);

        // Create a JPanel for custom drawing
        JPanel panel = new JPanel() {
            @Override
            protected void paintComponent(Graphics g) {
                super.paintComponent(g);
                // Set the drawing color to green and fill a polygon
                g.setColor(Color.GREEN);
                int[] xPoints = {
                    200,
                    100,
                    300
                };
                int[] yPoints = {
                    100,
                    300,
                    300
                };
                g.fillPolygon(xPoints, yPoints, 3);
            }
        };

        // Add the panel to the frame
        frame.add(panel);
    }
}
// Main.java

// Import necessary libraries for graphics and user interface
import java.awt.*;
import javax.swing.*;

// Declare the Main class
public class Main {
    public static void main(String[] args) {
        // Create instances of Drawable objects, which are Circle, Rectangle, and Triangle
        Drawable circle = new Circle();
        Drawable rectangle = new Rectangle();
        Drawable triangle = new Triangle();

        // Call the "draw" method to display each shape
        circle.draw();
        rectangle.draw();
        triangle.draw();
    }
}

Sample Output:

Output: Circle Java
Output: Rectangle Java
Output: Triangle Java

Explanation:

In the above exercise –

  • The "Circle", "Rectangle", and "Triangle" classes implement the Drawable interface and provide their own implementations of the draw() method. Each class overrides the draw() method to print a message indicating the shape being drawn. It may also include code to draw the shape.
  • In the main() method, we create instances of the Circle, Rectangle, and Triangle classes and assign them to variables of type Drawable. We then call the draw() method on each variable, which invokes the overridden implementation of the respective shape class.

Flowchart of Drawable Java:

Flowchart: Drawable Java

Flowchart of Circle Java:

Flowchart: Circle Java

Flowchart of Rectangle Java:

Flowchart: Rectangle Java

Flowchart of Triangle:

Flowchart: Triangle Java

Flowchart of Main Java:

Flowchart: Main Jave

Java Code Editor:

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